![]() Artis: Provision cost changed from 12 to 11. ![]() Whenever an enemy unit becomes damaged, give 1 Armor to all Pirates and Ships in your hand. Onslaught: Ability changed to: Order: Damage an enemy unit by 3.At the start of the game, trigger the Veteran ability of your units. Increase the value by 1 whenever excess damage is dealt to enemy units. Human - Warrior, 5 power, 11 provision cost. Order: Fully Heal an allied unit and damage another allied unit by the amount healed. After you've dealt damage to allied units 9 times, Summon self from your deck to your Ranged row. Human - Warrior, 4 power, 10 provision cost. Maerolorn: Provision cost changed from 5 to 4.Counter: 1 Refresh the Counter at the beginning of your turn. Ability changed to: When Bleeding is applied to an enemy unit, boost self by the amount applied. Yaga: Provision cost changed from 13 to 12. ![]() Weavess: Incantation: Has a new part of ability: Zeal.Cooldown: 4 Reduce the Cooldown by 1 whenever Bleeding is applied to an enemy unit. Gael: Provision cost changed from 7 to 6.Brewess: Can now also gain Charges while in play.Abaya: Can now also trigger the Deathwish ability of gold units.At the end of your turn, while in hand or deck, if there is an enemy unit with Bleeding, increase own base power by 1. Deathwish: Spawn a base copy of the Consumed unit on this row. If it's an Insectoid, Spawn and play Arachas Nest. Olgierd: Immortal: Ability changed to: This card's power cannot be changed by other cards or abilities. ![]()
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